Abstract
The purpose of this study is to enable children and adolescents to experience anatomy and clinics. For the purpose, the ways to use the anatomy educational resources (comics, 3-dimensional images, and 2-dimensional images) and diagnostic tools (stethoscope, sphygmomanometer, pen light, and reflex hammer) were described in a guide book. Following the guide book, students experienced anatomy and clinics in a course of the science museum. They learned anatomy with the comics, then did virtual dissection with the 3-dimensional and 2-dimensional images. Sequentially, with the diagnostic tools, they listened to heart sound, measured blood pressure, and performed light reflex and knee jerk. Through this study, we have found that anatomy and clinics should be experienced pleasantly. The com-plimentary guide book is expected to be further improved in future, so as to achieve better experience at home, science museum, and school.
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Table 1.
Anatomy tools | Clinical tools | ||||||
---|---|---|---|---|---|---|---|
Comics | 3-dimensional images | 2-dimensional images | Stethoscope, Sphygmo- manometer | Pen light | Reflex hammer | ||
Anatomy | Visceral organs1 | O | O | O | |||
experience | Muscles2 | O | O | ||||
Heart sound | O | O | O | ||||
Clinical experience | Blood pressure | O | O | O | |||
Light reflex | O | O | |||||
experience | Oral inspection | O | O | ||||
Knee jerk | O | O | O |